SocketClient


Object Hierarchy:

Object hierarchy for SocketClient

Description:

public class SocketClient : Object

SocketClient is a lightweight high-level utility class for connecting to a network host using a connection oriented socket type.

You create a SocketClient object, set any options you want, and then call a sync or async connect operation, which returns a SocketConnection subclass on success.

The type of the SocketConnection object returned depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a TcpConnection.

As SocketClient is a lightweight object, you don't need to cache it. You can just create a new one any time you need one.


Namespace: GLib
Package: gio-2.0

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